PlayServ.Platform.Cli by: PlayServ
  • 31 total downloads
  • Latest version: 0.7.2
PlayServ platform CLI -- deploy and manage game_server and cloud_function code.
PlayServ.Sdk by: PlayServ
  • 82 total downloads
  • Latest version: 1.0.0
SDK for building game servers and cloud functions on the PlayServ platform.
PlayServ.Sdk.Ai by: PlayServ
  • 9 total downloads
  • Latest version: 1.0.0
Game-agnostic bot/AI primitives — threat table, line-of-sight / path raymarch, heading-seek steering. The reusable RNG-free core of a bot brain; the decision policy and any randomized behaviour stay game-side. Builds on Spatial2D.
PlayServ.Sdk.Arena by: PlayServ
  • 9 total downloads
  • Latest version: 1.0.0
The arena-game framework: a genre-level room base (ArenaRoom2D) that composes the PlayServ SDK systems — movement, projectile combat, world items, presence — and owns the sim loop, the world adapter, and the standard room verbs (join/input/respawn/leave/poll). A game subclasses it and supplies only decisions: the velocity model, damage rules, spawn placement, identity, and the snapshot field-map.
PlayServ.Sdk.Combat2D by: PlayServ
  • 9 total downloads
  • Latest version: 1.0.0
Game-agnostic 2D combat — projectile hit-scan, reload/cooldown gating, client-pose reconciliation, hit/kill event types, and a configurable projectile-combat sim system (advance → cull → hit → damage). Builds on Spatial2D + the room framework.
PlayServ.Sdk.Core by: PlayServ
  • 80 total downloads
  • Latest version: 1.0.0
Core contracts for the PlayServ SDK: request/response, caller context, function context, RPC and client transport.
PlayServ.Sdk.Data by: PlayServ
  • 79 total downloads
  • Latest version: 1.0.0
Data layer for the PlayServ SDK: typed record sets, queries, ACL pre-check, acting player, and the Platform facade.
PlayServ.Sdk.Functions by: PlayServ
  • 80 total downloads
  • Latest version: 1.0.0
Cloud-function hosting for the PlayServ SDK.
PlayServ.Sdk.GameServer by: PlayServ
  • 80 total downloads
  • Latest version: 1.0.0
Game-server runtime for the PlayServ SDK: rooms, ticker, snapshots, presence and the platform uplink.
PlayServ.Sdk.Leaderboards by: PlayServ
  • 10 total downloads
  • Latest version: 1.0.0
Game-agnostic top-N scoreboard with a pluggable ranking comparator — the SDK owns top-N selection / rank / tie-break, the game owns "what is score". Zero dependencies.
PlayServ.Sdk.Movement2D by: PlayServ
  • 9 total downloads
  • Latest version: 1.0.0
Game-agnostic 2D movement system — a per-player sim stage that integrates a game-supplied velocity then runs the proven arena-clamp → obstacle push-out → body separation chain, applying per-contact speed reactions. The movement "feel" (the velocity model) and the world adapter stay game-side. Builds on Spatial2D + the room framework.
PlayServ.Sdk.Procedural by: PlayServ
  • 9 total downloads
  • Latest version: 1.0.0
Game-agnostic deterministic procedural placement — rejection-sampling scatter, clearance-constrained spawn placement, and pickup collection. Builds on Spatial2D + the SDK's DeterministicRandom.
PlayServ.Sdk.Spatial2D by: PlayServ
  • 9 total downloads
  • Latest version: 1.0.0
Game-agnostic 2D geometry, collision, and separation for PlayServ server-authoritative games. No dependency on the room framework.